Camp Instructor(s): Andreas Bueckle, CNS, SOIC, IUB
Skill Level: Beginner - Advanced
Ratio Guarantee: 8 students per instructor, max 20 students per camp week.
Ages: 13 and up
Software: Unity Game Engine and Vuforia
Time: Monday - Friday, 9am - 4pm
Location: Smith Research Center, Rm 120 see location.
Design 'Pokemon Go'-like visualizations that augment the physical, real-world environment with supplemental computer-generated imagery and sound. Spend the first two days learning Unity and Vuforia and understand how to use image targets and augmented reality (AR) markers. Then, let your favorite 3D objects appear in special places, add explanatory text or sound to recognized objects and places. Use your phone or tablet to augment your very own reality.
What Students Take Home: Students take the sculpture they build and all code they implemented home.
Registration for 2017 camp is now closed.
If you want to learn how to make the engineering discoveries that will shape the future, join us in our first ever Intelligent Systems Engineering Summer Camp Series. In these camps, you will explore how to engineer small-scale, networked, and mobile technology that changes lives and the world. Intelligent Systems Engineering is a bourgeoning field, rich with opportunity for discovery.